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BVE TrainSim- Como construir os Objetos 3-D - #06 |
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;;plano vertical frontal [MeshBuilder] Vertex 0, 0, 0 Vertex 0, 5, 0 Vertex 3, 5, 0 Vertex 3, 0, 0 Face 0,1,2,3 Color 255,0,0 ;;vermelho ;;plano vertical lateral [MeshBuilder] Vertex 0, 0, 0 Vertex 0, 0, 3 Vertex 0, 5, 3 Vertex 0, 5, 0 Face 0,1,2,3 Color 0,255,0 ;;verde ;;plano horizontal [MeshBuilder] Vertex 0, 5, 0 Vertex 4, 5, 0 Vertex 4, 5, 5.5 Vertex 0, 5, 5.5 Face 0,1,2,3 Color 0,0,255 ;;azul |
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;;plano vertical frontal; porta da frente [MeshBuilder] Vertex 0, 0, 0 Vertex 0, 5, 0 Vertex 3, 5, 0 Vertex 3, 0, 0 Face 0,1,2,3 [Texture] Load wc_frente.bmp Coordinates 0,0,1 Coordinates 1,0,0 Coordinates 2,1,0 Coordinates 3,1,1 ;;plano vertical lateral ;parede lateral [MeshBuilder] Vertex 0, 0, 0 Vertex 0, 0, 3 Vertex 0, 5, 3 Vertex 0, 5, 0 Face 0,1,2,3 [Texture] Load wc_lado.bmp Coordinates 0,0,1 Coordinates 1,1,1 Coordinates 2,1,0 Coordinates 3,0,0 ;;plano horizontal ;telhado [MeshBuilder] Vertex 0, 5, 0 Vertex 4, 5, 0 Vertex 4, 5, 5.5 Vertex 0, 5, 5.5 Face 0,1,2,3 [Texture] Load wc_telhado.bmp Coordinates 0,0,1 Coordinates 1,0,0 Coordinates 2,1,0 Coordinates 3,1,1 |